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Thread Statistics | Show CCP posts - 1 post(s) |

Ragel Tropxe
DEATHFUNK Atlas Alliance
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Posted - 2009.11.13 16:51:00 -
[1]
Epic!
they finally boost the Naglfar after recognising it had major issues - then within a few months they re-nerf it, only they also change the bonus so that its WORSE than before (now 5% damage on guns rather than 5% rof).
Plus we have to another capital skill to train, plus half of our weapons have such nerfed explosion velocity you need to shoot supercaps to get full damage
I hope this is a mistake
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Ragel Tropxe
DEATHFUNK Atlas Alliance
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Posted - 2009.11.13 16:59:00 -
[2]
copied from a post on scrapheap. Guns dont much different to me (they are nerfed if anything)
6x2500mm AC TQ->Sisi
Tracking: 0.0216 -> 0.00486 RoF: 11.81 -> 9.45 Optimal: 8km -> 20km Falloff: 32km -> 19km DmgMod: 5.39 -> 5.8
The tracking reduction isn't actually as bad as it looks, as the Siege Module got changed from -92.5% to -50% tracking = in siege, the new tracking is actually better than the old.
Quad 3500mm Artillery TQ->Sisi Tracking: 0.0045 -> 0.0018 RoF: 35.44 -> 35.44 Optimal: 80km -> 72km Falloff: 70km -> 70km DmgMod: 12.075 -> 12.075
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Ragel Tropxe
DEATHFUNK Atlas Alliance
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Posted - 2009.11.13 17:23:00 -
[3]
perhaps this is panic measure to try to justify nerfing mothership DPS??? its anyone sguess at this stage.
btw Rev owners - your Dread seems to be the only one untouched atm - keep an eye out on Sisi
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Ragel Tropxe
DEATHFUNK Atlas Alliance
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Posted - 2009.11.14 08:03:00 -
[4]
look , CCP, it's not that hard.
You finally had the Naglfar as a competitive Dreadnought. You'd almost got rid of the stupid spilt weapon systems (ok it still had 2 launchers but no bonuses attached to them).Now you bring it back?
If you are reducing the damage of all Dreads then why not take a launcher hardpoint away??? - then balance the projectile bonuses up or down from there. Although in truth the best change would be to remove the laucnhers all together and make this a triple turreted Dread, but we know the art dept is too busy creating comets or something to do this.
Also, stop trying to balance ships by looking at numbers generated by theorycrafting EFT muppets.
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Ragel Tropxe
DEATHFUNK Atlas Alliance
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Posted - 2009.11.14 13:10:00 -
[5]
Edited by: Ragel Tropxe on 14/11/2009 13:09:56 just as a reminder to the Devs - this is a quote from Abathurs initial blog about the Cap changes
"Dreads will remain unchanged with one small exception - the Moros will only receive its drone damage bonus if it is in siege mode."
so...lets ask again - why change the Naglfar???
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